How can I use Blueprints to be able to Press R to read note and then save it to inventory?

Hi
i tried to make this in blueprint but i can’t
only i mange to put input >key event> R , and i linked to object that i selected then when press R it will be destroy actor , the problem is how to show note or image in screen before destroy an actor , also i want to freeze player while reading , after reading click any button to continue play , i hope anyone to answer my problem.
Thanks

Well, you have to define some bool variable like ShouldShowNote, once you interact with the note, set it to true.

If it’s true - draw UI of the note and change player state(you have to implement them yourself) to ReadingNote which should disable player movement input.

About saving it to inventory, it all depends on how you implemented both inventory and note itself, can’t say anything because you provided zero information about it.

That’s quite unclear what you’re asking for, either common algorithm for it or ready-to-use solution…