Unreal Engine closes
So yesterday i added a new character to my project. It worked great and there was no problem. So i closed it and turned off the computer. The next day on the other hand, i started the project and there was no problem. But when i ran the project and closed the PIE, the whole project closed with it(no error reported). So i start the project again and try it again and the same thing. Then i tried to change the Map Level, the project closes. So i changed the opening level for the editor. Opened the project, and there was my other level. But once i try to start the PIE again. The project closes with no Error report. I cant save, i cant compile, i cant even remove something from the Level. Also if i change the appearance of a character, the project closes.
Can someone please explain to me what happened and how can i solve it??
I seem to have solved it. i dont know what i did that fixed it really.. renamed 1 function and rebuild the light directly when it starts seems to have solved it. the log was helpful through x)
"How i solved it" I looked through the log myself and saw that there was an error that the compiler hadnt pointed out in the editor. it said that there was a function with the same name, so what i did was to change the name of that specific function. Save it(dont compile, because that closed the editor). After that tried to compile(that closed the editor). Opened it up again and built the light, this seem to have solved the situation.
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