Editor Slowdown in 4.1.0 on OSX

I am working at home on a 3.4 GHz i7 iMac, 16GB, Radeon HD 6970M 2048mb. I’ve been messing around with Tappy Chicken project. In 4.0.2 it took on average 1:61 seconds to open blueprint that contains entire project. In 4.1.0 it’s taking on average 10:16 seconds to open same blueprint, which seams really odd. frame rate it’s self seems to have slightly increased scene from 21.20fps in 4.0.2 and 22.81fps in 4.1.0.

If you need more info please let me know!

Hey pixelvspixel,

Just want to be sure: are you running on 10.9.2? Thanks!

Absolutely, let me know if you need any other info.

Hello,

Thank you for your report. We were not able to investigate this on engine version you reported, but there have been many version changes to UE4 since this question was first posted. With a new version of Engine comes new fixes and it is possible that this issue has changed or may no longer occur. Due to timetable of when this issue was first posted, we are marking this post as resolved for tracking purposes.

If you are still experiencing issue you reported in current engine version, then please respond to this message with additional information and we will investigate as soon as possible. If you are experiencing a similar, but different issue at this time, please submit a new report for it.

Thank you.