Blackness in certain screen space reflections.
Just noticed that even though screen space reflections works fine for most thing... if the object in the reflection is itself reflective... then the reflection ends up turning black for that object... looks terrible for my cityscape.
asked Feb 28 '16 at 04:40 AM in Rendering
I might be wrong here, but I believe the engine does only single pass on reflections and doesn't support nesting - hence when it finds a reflection of a reflection it's unaware of what it should be and just renders it black
answered Feb 28 '16 at 04:47 AM
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