Steam finding sessions - shipping build
I've been trying to get steam multiplayer to work but I've ran into some problems using the shipping build. I've tried the multiplayer using Lan mode and it works fine.
This is my setup:
Using steam v132
To test I'm using two diffent pcs with 2 steam accounts.
My guess is that even though the overlay shows in the shipping build, the steam online function just fails or is somehow not enabled.
Have I missed some detail or file?
asked Feb 28 '16 at 11:28 AM in Packaging & Deployment
Steam will filter lobbies for you by your appid, but if there are more than your maximum requested results (50 in this case), you may not find the ones you're looking for. UE4 session searches and Steam lobby searches support filtering of results based on key/values, but I am unsure how much of that is exposed through your AdvancedSessions plugin. You may want to add some unique game identifier to your sessions while you're testing under the test app id, so you only get results you care about.
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