Construction Script for Actor Components
Is it possible to have a construction script for Actor components? I am currently using the Actor Component to add additional functionality to existing actors, such as physics impact sounds, footstep sounds, flickering lights etc.
It is possible to use the
flickering component that has to initially loop through components in the parent actor and create an array of light components, and create dynamic emissive material instances to be modified on the
This has to be done in
Could I request this as a feature if it isn't possible already?
asked Feb 28 '16 at 01:45 PM in Blueprint Scripting
At the moment, no. But what you can do is make your component an actor instead and attach that as additional functionality to existing actors. It works but with that said, I'd prefer a construction script within the actor components.
answered Jul 03 '16 at 11:51 AM
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