Additional asset dir to cook are randomly not cooked
Are there any limitations or specific precaution to take when asking for extra cooked content ?
I just spend my whole sunday trying to package a large DLC, the results seem random.
Here is my dlc conf:
Then here is what i ask:
And here is what i get:
Notice that the ThreeDCharacter dir isn't there, yet it contains 3.5 go of animations assets
It's not all. The DLCObject dir seems to be present, but here is the original content:
And here is what is cooked and packaged:
Many data are missing here.
I just can't get a complete package of the DLC i wan't to make.
I'm trying not to delete the cache dir (the on in AppData\Local\UnrealEngine) because the whole recooking from scratch takes about 16 hours.
I just spent my whole day tring everything i could think of, i'm short of ideas and my DLC is still not packaged.
Thanks for any help.
asked Feb 28 '16 at 06:04 PM in Bug Reports
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.
answered Mar 08 '16 at 05:59 PM
I have answered your question on this AnswerHub post. Unfortunately, this is not an option at this time. If you believe this is a great benefit for the engine, I can submit a feature request for the Developers to review.
answered Mar 02 '16 at 05:18 PM
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