How to use "Construct Object from Class" node?
Just like the "instantiate" in the unity3d.
And how about the 3 inputs?
I have no ideas about this node, could you help me?
asked Feb 29 '16 at 07:48 AM in Blueprint Scripting
I did use "self" as outer and it works
answered Jul 05 '16 at 04:18 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here