substance material quality

I recently switched from unity to unreal but I have some issues with my materials.
All my materials are made with Substance Designer but the quality seems way to low in Unreal

Material in Unity:

Same material in Unreal:

It may be hard to see but the material in Unreal is blurry and compressed. Especially when zoomed in.
Both are 2048 and I checked pretty much every setting. This is happening to all my materials.

What am I doing wrong?

Here you go, thanks for looking into this

Hallo Laurentt,

Can you show me the settings of the textures,as well as your material setup?
danks!

hmm, nothing seems to be wrong afaict.
Your roughness seems to be really white though. (not that this helps with the blurriness though)
Your metal, if just 100% black, could just be a scalar “0”

Uhm lets see.

  1. be sure to have your roughness/metal/ao set to not have SRGB.
  2. Be sure your current rendering settings are on “Epic”
    Scalability Reference | Unreal Engine Documentation

Not sure whats going on atm though :confused:

I am struggling with the same problem, it feels like a compression issue.

Im also working with substance. It looks like a normal map problem. I have no idea how to fix this.