Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Save infos via html

Hello everyone, as said there : https://answers.unrealengine.com/questions/380515/write-to-file-on-server-from-html.html I've got some issues with saving data through my game.

This post takes the problem from another view : the game will be hosted on a website (probably HTML exported). Each player can play without downloading nor installing the game, just visiting the website.

Here is the question : what is the best way to store gamedata on the server ? I mean scores or informations about each player game. For now I've tried to create a *.txt file but it only works with win development, not HTML. Should I develop the game so that each player connects to a dedicated server ? Is there a best way ? Another client-server method ?

Thanks a lot.

Product Version: UE 4.10
more ▼

asked Feb 29 '16 at 03:49 PM in Using UE4

avatar image

Teapot Creation
167 22 33 47

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question