What are these weird shadows and how can I get rid of them?
I'm in the process of creating my first game and I've came across a weird issue that I can't seem to fix.
I have placed several meshes around to start blocking my level out (going for a low poly style).
What are these weird and out of place looking shadows? How can I get rid of them?
Any help with this would be greatly appreciated!
Thanks very much, :)
Are you using baked lighting? It could be that the resolution of the shadow maps is too low, so the shadows are bleeding out from under various objects.
answered Feb 28 '17 at 10:24 AM
You also get these if you haven't yet baked your lighting.
answered Feb 28 '17 at 10:27 PM
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