I’m working on a project for the Gear VR and I have to show some objects information that are in the scene. But the tests I did, the widget is very close to the viewer’s vision.
Its control this distance? What is the best way to work with widget for Gear VR?
In player character BP add a widget attach to camera if it follows, and in that widgets details panel choose the widget you want to display. Rotate and size and drag out a good 150cm to 300cm in front of player. This should help.
I have a Disable depth test for widgets trick I learned form someone else ill share if ya need it. helps with collison clipping.
Hi guys - I’m trying to get a widget as a progress bar for the global menu for gear VR to work and I just can’t figure out how to hook it up. Are you guys able to help please?