Widget and Gear VR

Hi guys!!!

I’m working on a project for the Gear VR and I have to show some objects information that are in the scene. But the tests I did, the widget is very close to the viewer’s vision.
Its control this distance? What is the best way to work with widget for Gear VR?

Thanks

In player character BP add a widget attach to camera if it follows, and in that widgets details panel choose the widget you want to display. Rotate and size and drag out a good 150cm to 300cm in front of player. This should help.

I have a Disable depth test for widgets trick I learned form someone else ill share if ya need it. helps with collison clipping.

Hi guys - I’m trying to get a widget as a progress bar for the global menu for gear VR to work and I just can’t figure out how to hook it up. Are you guys able to help please?

Many thanks,

Paul