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Unreal not detecting Visual Studio hot reload

Hi guys,

In the past, when I compiled from Visual Studio 2015, unreal would detect the recompile and reload the changes in the editor.

Recently however something changed in our project and now when I compile from VS, nothing happens in the editor, and I am forced to recompile by pressing the 'Compile' button in the editor.

What is the most common cause of Unreal not detecting the compile changes anymore?

Kind regards, Romenski

Product Version: UE 4.10
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asked Mar 01 '16 at 08:26 AM in C++ Programming

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Hey Romenski-

This has been seen before with multiple hot reloads during a single editor session. Restarting the editor should fix this and allow compiles in VS to be registered by the editor.


Doug Wilson

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answered Mar 01 '16 at 07:28 PM

avatar image rebusb Feb 10 '19 at 07:39 PM

This is not working for me. Restarting the editor makes no difference. VS still not triggering hot reload, forced to go to editor and compile there. Not a big deal but its nice when either one triggers reload. Any other suggestions?

avatar image rebusb Mar 19 '19 at 04:07 PM

Rebuilding the VS files then restarting the editor fixed.

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