Unreal not detecting Visual Studio hot reload
In the past, when I compiled from Visual Studio 2015, unreal would detect the recompile and reload the changes in the editor.
Recently however something changed in our project and now when I compile from VS, nothing happens in the editor, and I am forced to recompile by pressing the 'Compile' button in the editor.
What is the most common cause of Unreal not detecting the compile changes anymore?
Kind regards, Romenski
This has been seen before with multiple hot reloads during a single editor session. Restarting the editor should fix this and allow compiles in VS to be registered by the editor.
answered Mar 01 '16 at 07:28 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here