Unreal not detecting Visual Studio hot reload

Hi guys,

In the past, when I compiled from Visual Studio 2015, unreal would detect the recompile and reload the changes in the editor.

Recently however something changed in our project and now when I compile from VS, nothing happens in the editor, and I am forced to recompile by pressing the ‘Compile’ button in the editor.

What is the most common cause of Unreal not detecting the compile changes anymore?

Kind regards,
Romenski

Hey Romenski-

This has been seen before with multiple hot reloads during a single editor session. Restarting the editor should fix this and allow compiles in VS to be registered by the editor.

Cheers

This is not working for me. Restarting the editor makes no difference. VS still not triggering hot reload, forced to go to editor and compile there. Not a big deal but its nice when either one triggers reload. Any other suggestions?

Rebuilding the VS files then restarting the editor fixed.