Sliding character issues
Hi there I am quiet new to UE4 but I am working with team of lads on our parkour based game. My responsibility is to implement movement mechanics, climbing, vaulting, sliding etc. I have implement sliding of the character, However, it looks weird.
Here is short video of how its looks like.
Firstly the character makes like 180 flip before it start to sliding, what wasn't my intention and I am not sure if it is model/animation issue or I can fix it through blueprint. Secondly, when trying slide under obstacle it stops and it doesn't go under, any hints how to fix that? And here is a snippet from blueprint
Thank you for any help, really appreciate it.
I think the answer is you need to set the half height of the player capsule to fit under the obstacle. The invisible collision of the capsule is blocking you. I'm still working on my slide BP but here it is.
answered Dec 06 '18 at 05:55 PM
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