How to get current window index in editor?
If I'm understanding correctly, you want each client to have some means to check what it's current index is, and perform some actions based on that.
You should be able to accomplish this by having your server register players to a collection in the GameMode. It can manage this collection by creating new entries when a new PlayerController is spawned and resorting the entries when a PlayerController vanishes. Your clients can then request their index number from the server, who can look it up and respond.
answered Mar 08 '16 at 09:59 PM
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