Hi, I have a door, (well actually I don’t, but this is a much simpler example lol), and on overlap from a player I will allow the player to press E to open or close the (imaginary) door. I can enable input when the player overlaps the door, and then I know which player controller is involved. However, if say two characters (its multiplayer) are both at the door at once fighting for control, how can I find out which controller pressed E? Ok so my door example is falling apart…
It’s actually for mounting an animal. If two players are racing to get in mounting range, how can I find out who pressed E first and therefore know which player to mount it?
Thanks.