I need help creating a finish line in paper 2D sidescroller
I am creating a game as a school project and i really need to learn how to create a finish line that once crossed, will disable input, and bring a screen that says, YOU WON or something. Please help
asked Mar 02 '16 at 04:12 AM in Using UE4
Put a trigger volume where you want the finish line to be. That will allow you to create an OnActorBeginOverlap event in the level blueprint for that volume. From that event, create an end-of-level widget and add it to viewport. You can then use the disable input node using the controller of player 0 and targeting the player character to disable all movement input.
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