Packaging project for Android(all) build fail

What do I have to do with this? This is where the problem is it seems.

MainFrameActions: Packaging (Android (All)): BUILD FAILED
MainFrameActions: Packaging (Android (All)): C:\NVPACK\android-sdk-windows\tools\ant\build.xml:542: Application package ‘__!’ must have a minimum of 2 segments.
MainFrameActions: Packaging (Android (All)): Total time: 1 second
MainFrameActions: Packaging (Android (All)): BuildCommand.Execute: ERROR: BUILD FAILED
MainFrameActions: Packaging (Android (All)): Program.Main: ERROR: AutomationTool terminated with exception:
MainFrameActions: Packaging (Android (All)): Program.Main: ERROR: Exception in UnrealBuildTool: ERROR: cmd.exe failed with args /c “C:\NVPACK\apache-ant-1.8.2/bin/ant.bat” debug
MainFrameActions: Packaging (Android (All)): Stacktrace: at UnrealBuildTool.Android.UEDeployAndroid.RunCommandLineProgramAndThrowOnError(String WorkingDirectory, String Command, String Params, String OverrideDesc, Boolean bUseShellExecute)
MainFrameActions: Packaging (Android (All)): at UnrealBuildTool.Android.UEDeployAndroid.MakeApk(String ProjectName, String ProjectDirectory, String OutputPath, String EngineDirectory, Boolean bForDistribution, String CookFlavor, Boolean bMakeSeparateApks, Boolean bIncrementalPackage, Boolean bDisallowPackagingDataInApk)
MainFrameActions: Packaging (Android (All)): at UnrealBuildTool.Android.UEDeployAndroid.PrepForUATPackageOrDeploy(String ProjectName, String ProjectDirectory, String ExecutablePath, String EngineDirectory, Boolean bForDistribution, String CookFlavor, Boolean bIsDataDeploy)
MainFrameActions: Packaging (Android (All)): at AndroidPlatform.Package(ProjectParams Params, DeploymentContext SC, Int32 WorkingCL)
MainFrameActions: Packaging (Android (All)): at Project.Package(ProjectParams Params, Int32 WorkingCL)
MainFrameActions: Packaging (Android (All)): at BuildCookRun.DoBuildCookRun(ProjectParams Params)
MainFrameActions: Packaging (Android (All)): at BuildCommand.Execute()
MainFrameActions: Packaging (Android (All)): at AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary1 Commands)
MainFrameActions: Packaging (Android (All)): at AutomationTool.Automation.Process(String[] CommandLine)
MainFrameActions: Packaging (Android (All)): at AutomationTool.Program.MainProc(Object Param)
MainFrameActions: Packaging (Android (All)): at AutomationTool.InternalUtils.RunSingleInstance(MainProc Main, Object Param)
MainFrameActions: Packaging (Android (All)): at AutomationTool.Program.Main()
MainFrameActions: Packaging (Android (All)): Program.Main: ERROR: ERROR: cmd.exe failed with args /c “C:\NVPACK\apache-ant-1.8.2/bin/ant.bat” debug
MainFrameActions: Packaging (Android (All)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Packaging (Android (All)): Program.Main: AutomationTool exiting with ExitCode=1
MainFrameActions: Packaging (Android (All)): Domain_ProcessExit
MainFrameActions: Packaging (Android (All)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Packaging (Android (All)): copying UAT log files…
MainFrameActions: Packaging (Android (All)): RunUAT.bat ERROR: AutomationTool was unable to run successfully.
MainFrameActions: Packaging (Android (All)): BUILD FAILED
LogSavePackage: Save=203.426804ms
LogSavePackage: Moving '…/…/…/…/…/…/Users/
/Documents/Unreal Projects/Platformer/Saved/MainMenuD82DC25D4B2FB59B6B52BE87EBCCAEBD.tmp’ to ‘…/…/…/…/…/…/Users/BaileyRoseMc/Documents/Unreal Projects/Platformer/Content/2DSideScrollerBP/Maps/MainMenu.umap’
MainFrameActions: Packaging (Android (ETC1)): Running AutomationTool…
MainFrameActions: Packaging (Android (ETC1)): Program.Main: Running on WindowsHostPlatform
MainFrameActions: Packaging (Android (ETC1)): Program.Main: CWD=C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET
MainFrameActions: Packaging (Android (ETC1)): InternalUtils.RunSingleInstance: WARNING: Another instance of C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationTool.exe is already running. Waiting until it exists.

Hello,

Did you close the editor at any point during packaging? Try restarting your PC and then attempting to package again. Let me know what if that makes a difference.

No, I didn’t close the editor, and I have restarted my pc, it is still doing it. I did end up fixing the first few build fail problems, but I still have problems on different lines.

Are you able to package for any other platforms?

Have you attempted to package a project in a newer engine version, such as 4.9 or 4.10?

I should’ve said so sooner, I got it fixed! It sucked - I had about 7 different reasons why it failed, but now I’ve got it.

You should list how you solved it! :slight_smile:

I deleted the “intermediate” “saved” and “config” files from the project folder, and that worked fine. Also, I had an incorrect version of Java.