Failed to import textures maps
I'm trying to import texture maps for a game mesh I created, but it only manages to import its albedo map and the normal map. My roughness, AO, and metalness maps don't import and says -
"Failed to import '../../../../../../Users/Darkcon/Desktop/NASA Base/3DO Textures/base_wall_04/previewer/_base_wall_04_Metalness.tga'. Failed to create asset '/Game/NASA_Base/Textures/base_wall_04/_base_wall_04_Metalness'
This is also effecting other meshes I created and and their corresponding roughness, AO, and metalness maps as well.But I've had success importing other meshes and all their maps, its only on a few meshes I'm having trouble with.
Is there a possible bug or does it have to do with certain maps I've created? I'm making my maps on Quixel Suite 2.0
Side note, all maps are TARGA and 2048.
asked Mar 03 '16 at 03:41 AM in Using UE4
Might sound weird, but make sure that the image mode in Photoshop is set to RBGcolour for that texture. I was just having this same issue and turning it from greyscale to rgb worked.
Hope this helps. .
answered Apr 12 '16 at 09:43 AM
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