Assertion failed: (GMaxRHIFeatureLevel >= ERHIFeatureLevel::SM5) || !PendingState.bFramebufferSetupInvalid error

I’ve been working on a oculus vr project. I got the following error. Does anybody have a suggestion?

Assertion failed: (GMaxRHIFeatureLevel >= ERHIFeatureLevel::SM5) || !PendingState.bFramebufferSetupInvalid [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.10\Engine\Source\Runtime\OpenGLDrv\Private\OpenGLCommands.cpp] [Line: 3216]

I had same error while working on Gear VR. Disabling Mobile HDR in rendering options resolved issue for me but in exchange for lower lighting quality.

I had same error …