Here have some file :
“KinectAnimInstance.h”
“KinectAnimInstance.cpp”
I use Lion’s KinectV2 plugin for 4.9 in his GitHub.
I remove the EditorModule and it build well.
But when I want to package this project,
It get some error like this:
MainFrameActions: package (Windows (64位)): UnrealBuildTool: C:\Users\Administrator\Documents\Unreal Projects\KinectDemoRoom\Plugins\KinectV2\Source\KinectV2\Private\KinectAnimInstance.cpp(17) : error C2039: ��PreviewAttachedAssetContainer��: ���ǡ�USkeleton���ij�Ա
MainFrameActions: package (Windows (64位)): UnrealBuildTool: D:\UnrealEngine-4.9\Engine\Source\Runtime\Engine\Classes\Animation/Skeleton.h(224) : �μ���USkeleton��������
MainFrameActions: package (Windows (64位)): UnrealBuildTool: C:\Users\Administrator\Documents\Unreal Projects\KinectDemoRoom\Plugins\KinectV2\Source\KinectV2\Private\KinectAnimInstance.cpp(17) : error C2228: ��.Num������߱�������/�ṹ/����
I think problem is rectangle in KinectAnimInstance.cpp image.
But I use F12 to find CurrenctSkeleton and Num Function, This line is right…
I don’t know how to solve this, who can help me?
[link text][3]
I am so appreciate your help.
I have upload my log file.