Blueprint config variable

I would like to use setting Default Value for my game prototype in Blueprint. Unfortunately i can’t find a way to get it to work. As i understand it, the way it should be done is following:

  1. create variable and check the “Config Variable”

  2. adding the section in …/Config/DefaultEngine.ini, in my
    case it is

    [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C]

    test=55

Is there something that Im missing?

they are loaded once on opening the project.

Well, I did try that but the default value was always the same no matter what was in the config file.

Eventually I solve the problem by reading my default values from DataTable and setting them in the ConstructionScript.

Edit: I actually find the problem later on. The thing is that the tooltip was showing the wrong folder. It should be Project/Saved/Config/…
It looks like it’s already fixed in 4.16, so i hope no one falls into this pit again :]