How to disable all user input besides mouse click?
How might I disable all the users input like movement but still keep mouse click functionality? Id prefer not to have to add a branch before every keyboard key.
asked Mar 04 '16 at 01:37 AM in Blueprint Scripting
Mouse is on seperate controls. If using a template you can just goto the player BP and look for the movement note, all those nodes in there govenr movement so just disconnect the key press string and then it's disabled
answered Mar 04 '16 at 02:12 AM
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