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on mouse move: rotate when key is being held

hi everyone *sorry if double-post as i submitted this question and it went missing

Can someone help me with the below - I am using a sample blueprint to rotate meshes when mouse move. At the moment, meshes are rotated horizontally around Y axis left<-> right on mouse move - What i'm after is a tweak to also give the ability to rotate meshes vertically / flip them around X axis when mouse move & a key being held (ALT key for example)

Would someone be able to help?

Regardsalt text

Product Version: UE 4.10
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asked Mar 04 '16 at 10:04 AM in Blueprint Scripting

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duyth
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