How do I set up a Destructible Mesh with more than one level of hierarchy?

I’ve tried a lot of things, and I can not get more than one level of hierarchy to show up in Preview Depth dropdown. I’d like to be able to hit broken pieces and break them down further.

Thanks!

Hey zgit,

Currently only way to have multiple fractures is to import an APB file. You can use PhysXLab for that.

Best,

Thanks !

Are there any news on making it possible within UE4?

Currently there are no plans to make this a feature of engine. You will need to use PhysX labs DCC Plugin for Max/Maya or standalone application.