Global mouse events
Is there a way in Blueprint to capture all mouse events (left/right button down/up, movement) regardless of the actor behind the mouse cursor?
asked Mar 05 '16 at 04:37 AM in Blueprint Scripting
Example for handling left mouse button globally:
The same would work for any buttons of any input controllers listed. Plus you can define axis mappings for the continuous controls, like mouse movement.
In order to override default controls:
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