How to check if actor is in players fov

Hi. I would like to check if an actor is in the fov of the Player, so that anytime the actor is behind the Player, some Event should be performed. Any ideas?

Does the Line Of Sight To node work for you?

Sadly not.I need a function, that checks if the player is looking at a specific actor. For example if you are turning away and the specific actor is not in the view of the camera, some Event should be performed.

Line Of Sight To should work for that. Can you post a screenshot of your blueprint?