Am I missing something here? Because I don’t see the use of giving BP’s a custom editor billboard when the standard white ball obscures the new image.
Changing the size of the billboard doesn’t seem to have any effect.
I have some BP’s that are treated like “managers” and don’t have any meshes. I like to keep telling them apart from each other by giving them a custom editor billboard. Can someone help me with this?
I was also thinking of using a text renderer that I hide during gameplay but I’d prefer an image in this case.
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Hello Flore, this is how you can fix this:
(Just drag the billboard on top of the sceneroot)
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Thanks for the quick answer!