Forward/right/up velocities of an Actor
I need the forward, right, and up velocities of an actor.
does not seem to provide the desired results. It feels like the returned vector is in a global coordinate system.
For vehicles there is a GetForwardSpeed(). I need the same but for right and up as well (and for actors which are not a vehicle).
How can I get these velocities?
asked Mar 05 '16 at 08:04 PM in C++ Programming
I think I just found the answer myself.
vel now contains the velocities in forward, right, and up direction.
answered Mar 05 '16 at 08:16 PM
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