Control character while midair jumping
I want to set the strafe speed of my character while in air. As long as he is on the ground all is fine, but while airborne the reaction is very slow.
How can I set the strafe speed for the airtime while jumping?
asked Mar 06 '16 at 12:16 AM in Blueprint Scripting
You can't directly set the strafe speed during air time, but on the "Character Movement" component there is an "Air Control" variable that goes between 0 and 1. 0 means no control, whereas 1 means the same control as on the ground. I hope you can use this to find the value that fits you.
Otherwise you would have to make a more complicated setup where you check if you character is in the air, and then add a value to the character's speed while in air. You will also need air control to modify this, however.
answered Mar 06 '16 at 10:58 AM
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