When loading packaged game I get errors about blueprint classes not loading.
[2016.03.06-01.19.04:212][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /RPGEngineToolKit/Blueprints/Sys/PlayHud.PlayHud_C
[2016.03.06-01.19.04:216][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /RPGEngineToolKit/Blueprints/Sys/RPG_StateSystem.RPG_StateSystem_C
[2016.03.06-01.19.04:290][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'ShowInn': BlueprintGeneratedClass /RPGEngineToolKit/Blueprints/Sys/PlayHud.PlayHud_C
[2016.03.06-01.19.04:290][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'OI_LoadOption': ScriptStruct /Script/RPGEngineToolKit.Event_OPEN_INN[2016.03.06-01.19.04:322][ 0]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0)
[2016.03.06-01.19.04:753][ 0]LogWindows:Warning: CreateProc failed (2) ..\..\..\Engine\Binaries/Win64/CrashReportClient.exe -AppName=UE4-RPGPluginTest
Assertion failed: Object [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.9\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp] [Line: 2989]
I read though the cook log and i see the blueprint objects bake. But they can’t load once cooked.