Setting the resolution of a Scene Capture Component
Is there a way to set the resolution or ratio that a scene capture component will capture and render as? Currently I have a scene capture component rendering to a texture that I am using for a UI image that is not a square, but instead a 304x171 sized image. Because of this, the image from the scene capture component becomes stretched and doesn't look right. Is there any way I can fix this?
asked Mar 06 '16 at 08:29 AM in Rendering
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