Packaging Hud texture problem

Hi,
I am trying to package my project with HUD image icons. When play my game in Unreal editor, everything is fine but then when i package it and try to open it in a windows, the textures of HUD images are filled with color
Can anyone help ?

This is from Unreal

and this is from windows .exe aplication

Hello FKKrjakonzo,

I was unable to reproduce this issue on our end. I have a few questions for you that will help narrow down what issue it is that you are experiencing.

Quick questions:

  1. Can you reproduce this issue in a clean project?
  2. Could you provide a detailed list of steps to reproduce this issue on our end?
  3. Could you provide screen shots of any blueprints that may be involved with this issue?
  4. When you say HUD do you mean the HUD blueprint or are you using UMG?

Hi :diamonds::diamonds:,
Thank you for your interest, I found out that my Unreal engine was not saving my progress, that mean when i packaged my project it was saved to version before. I don’t know why but later i managed to somehow save it and package it again with successful result.

I am happy to hear that your issue has been resolved. I will be marking your last response as an answer. If this issue occurs again please feel free to reopen this issue with any additional information and reproduction steps that you may have.

Make it a great day