UMG vs HUD vs Slate (what is better for developing?)
Which of the following better for developing?
As I see there are three ways
Now I'm using first (UMG) without blueprint logic (in C++). Is better way for developing with programmers and designers? Or something I don't know?
(offtop) And where can I use "User Interface -> Slate Widget Style" in UMG? Is there tutorial for this?
asked Mar 06 '16 at 08:25 PM in C++ Programming
In my opinion, UMG is better, because you can do everything in a simple way. If you want to code in C++ with UMG, you can extend the UUserWidget class, otherwise you can use Blueprints.
answered Mar 08 '16 at 11:32 PM
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