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How do you create particles, that only stay within a box collision?

Hi does anyone know how to create a particle (snow particles to be exact), to only happen within a box collision?

Product Version: UE 4.9
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asked Mar 06 '16 at 10:49 PM in Using UE4

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MattStH
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avatar image ViceVersa Mar 07 '16 at 04:43 AM

you can make an actor blueprint with a box collision component on it, and a particle system component on it. or in the event graph for said blueprint, you can spawn an emitter for the particle system

avatar image MattStH Mar 07 '16 at 04:51 AM

Hi thanks for your comment. I roughly understand what your saying, but some pics would really make it clear.

avatar image ViceVersa Mar 17 '16 at 02:42 PM

Sorry dont have time, but to get what i mean, drag the sparks particle system from starter content in your gaw, notice how they collide with everything. If you make an Actor blueprint, in te top left corner theres a green button that says add component. Add a collision box and a particle system to the blueprint. That should be all you have to do

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