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I am in 2D sidesroller, i have set up a health bar, but when the health bar goes all the way down, the player still gets up and moves around and doesnt die. Help?

I am in 2D sidesroller, i have set up a health bar, but when the health bar goes all the way down, the player still gets up and moves around and doesnt die. Help?

Product Version: UE 4.9
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asked Mar 06 '16 at 11:07 PM in Using UE4

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RAG3andF3AR
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Well.. besides making a blueprint that controls the healthbar, you also need additional blueprinting to make sure your character is dead.

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answered Mar 07 '16 at 01:45 AM

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Luos
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avatar image ViceVersa Mar 07 '16 at 04:40 AM

in the player blueprint, make a custom event called dead. in the tick event, make a branch that checks if the currentHealth of the player is <0. if true, call the die event. if false, continue with the rest of the tick event

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