How can I have hanging lights that swing from "ropes""?

Hi, I want to make a chandelier for a game to build assets to decorate with, so that my scene is more populated. I want to have it hang from a string/rope/chain. I guess this question doesn’t have much help, considering strings are an actual thing in programming so it could get confused :stuck_out_tongue:

So how can I do this? Sorry I just switched from Unity and am new to Unreal:)

Hi AWPlays49,

In order to do this, you simple need to parent the lights to the static mesh actor by using the World Outliner panel or by placing them in a Blueprint parented to the moving object.

Lights cannot move by themselves in the scene, but if they are attached to another actor they can move with that actor.