Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Destructibles do not accumulate damage

Hey guys, another day, another issue I cannot seem to solve.

I have scoured the web for videos and forums, found a lot of good documentation but for some reason I have the strangest occurance.

When I make a destructible wall for example, I can hit it once, it breaks, and thats that. It ignores my following projectiles entirely, they actually go THROUGH the wall. Except my character is still blocked!

What is even weirder is, the non-destroyed parts of my mesh cannot be hit like I said, but the debris it left behind can!

alt text

Product Version: UE 4.10
more ▼

asked Mar 07 '16 at 01:57 PM in Using UE4

avatar image

1 1 1

avatar image EnnioSialiti Mar 07 '16 at 02:03 PM

Added to that, they only collide when my projectile is a physicsactor? I thought if I simply used a projectile layer and destructible layer and told them to overlap that would work as well, but it doesnt haha.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question