How change value in 3d widget variables

Hi guys,

I have a doubt. I have a blueprint where I want to appear a 3D widget. But I want this widget 3d, at the beginning is invisible and when the player look at it appear the information. I created a player hit target, just that I am not able to make him appear and disappear the information.

The other problem is that I want to edit the information that will appear this widget by Blueprint.

After you create the widget, create a variable of that widget class and assign the newly create widget to the variable so that you can reference to that widget in the futures and store data. So if player hit target, you use the variable to add that widget to the viewport, and then remove it from the viewport whenever you want. You can store/ edit information/ data of that widget by reference to that variable.