Hi all,
Why is the blueprintAuthorityOnly function not callable from the level blueprint?
UCLASS(BlueprintType)
class MyClass
{
…
UFUNCTION(BlueprintAuthorityOnly)
void MyFunction();
}
In the level blueprint, I have a valid instance of MyClass and I can’t call MyFunction(). If I change the specifier to BlueprintCallable, everything works fine.
What do I miss?
Thanks,