Projectile Doesn't Apply Damage

I am using a crossbow to shoot arrows on AI. The projectile was pushing AI when it hits. Then I changed it’s collision to OverlapAll to prevent the pushing. Now arrows doesn’t hit the AI and I can’t apply damage. Can anybody help me?

Thank you.

If you use the “Event Hit” you necessarily NEED to have it set to “Block”. Hit triggers when something is hit (and “Generate Hit Events” is on). If you just overlap something it’s not hitting but merely… well overlapping.

You’ll have to use “On Begin Overlap”.

Cheers!

But it won’t hit. Hit only works when your AI actor blocks it. If it’s set to overlap all it will never hit anything.

I did that too. Nothing changes.
I made it to print string when it hits but doesn’t print it and go through AI.

I had helped about that OverlapAll thing. Now I did custom collision and made only block pawn. It is all good now. Thank you.