Camera Setup in Multiplayer game
Hi, Am Currently working on a Multiplayer game. I am using two Screen capture to capture the screen and using a orthographic camera to render the textures.I have set the Orthographic camera as view target using "SetViewTargetwithBlend", But when i play the game in multiplayer the Camera is being shared among players. i want the each player to use there own camera. Any idea how we can achieve that.
asked Mar 08 '16 at 07:41 AM in Blueprint Scripting
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