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save culture to ini file

Hello all !

I may be stupid but after reading lot of topics and docs, I'm unable to find the C function I have to use in order to change the "Culture" key in the engine.ini.

It would be really cleaner than a "load game from slot" ...

I read in another post that it's possible :

The culture used at runtime is either loaded from your Engine.ini file (set as the Culture key->value under the Internationalization section), or automatically detected based on your OS culture settings. You can also override this by passing -culture=bla on the command line when starting your game.

Thanks for reading !

Product Version: UE 4.10
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asked Mar 08 '16 at 07:48 AM in C++ Programming

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