Uknown error cook failure

[link text][1]

81357-outputlog.txt (2.73 MB)

The error pops up in both 64 bit and 32 bit.

,

The following are the warnings and errors within your project:

MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:887][  0]LogInit:Display: Warning/Error Summary
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:887][  0]LogInit:Display: ---------------------
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:887][  0]LogInit:Display: LogFileManager:Error: Error deleting file '../../../../../../Users//Documents/perforce//Intermediate/CachedAssetRegistry.bin'.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:888][  0]LogInit:Display: LogConfig:Warning: Failed to saved backup for config[TemplateDefs]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:888][  0]LogInit:Display: LogConfig:Warning: Failed to saved backup for config[GameplayTags]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:888][  0]LogInit:Display: LogConfig:Warning: Failed to saved backup for config[SourceControlSettings]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:888][  0]LogInit:Display: LogConfig:Warning: Failed to saved backup for config[EditorUserSettings]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:889][  0]LogInit:Display: LogFileManager:Warning: DeleteFile was unable to delete '../../../../../../Users//Documents/perforce//Intermediate/CachedAssetRegistry.bin', retrying in .5s...
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:889][  0]LogInit:Display: CookResults:Warning: Warning Unable to find package for cooking /Game/Blueprints/Gameplay/BP_GameModeStandard
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:890][  0]LogInit:Display: LogCook:Warning: Unable to find package for cooking /Game/Blueprints/Gameplay/BP_GameModeStandard
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:890][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Blueprints/Gameplay/BP_GameModeStandard'
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:890][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Blueprints/Gameplay/BP_GameModeStandard': Can't find file '/Game/Blueprints/Gameplay/BP_GameModeStandard'
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:891][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Blueprints/Gameplay/BP_GameModeStandard.BP_GameModeStandard_C'
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:891][  0]LogInit:Display: LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'Scene1' for 'WeaponCollision' in BlueprintGeneratedClass 'REINST_Item_Weapon_C_98' (it may have been removed)
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:892][  0]LogInit:Display: LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'StaticMesh' for 'ParticleSystem' in BlueprintGeneratedClass 'REINST_Item_Weapon_C_98' (it may have been removed)
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:892][  0]LogInit:Display: LogLinker:Warning: CreateExport: Failed to load Parent for Function /Game/RPGStarterKit/Blueprints/ItemSystem/Weapons/1_Handed/Mace.Mace_C:UserConstructionScript; removing parent information, but keeping function
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:893][  0]LogInit:Display: LogLinker:Warning: CreateExport: Failed to load Parent for Function /Game/RPGStarterKit/Blueprints/ItemSystem/Helmets/Helmets.Helmets_C:UserConstructionScript; removing parent information, but keeping function
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:893][  0]LogInit:Display: LogLinker:Warning: CreateExport: Failed to load Parent for Function /Game/RPGStarterKit/Blueprints/ItemSystem/Helmets/Warrior_Helmet.Warrior_Helmet_C:UserConstructionScript; removing parent information, but keeping function
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:893][  0]LogInit:Display: LogLinker:Warning: CreateExport: Failed to load Parent for Function /Game/RPGStarterKit/Blueprints/ItemSystem/Weapons/1_Handed/Swords/Sword.Sword_C:UserConstructionScript; removing parent information, but keeping function
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:894][  0]LogInit:Display: LogLinker:Warning: CreateExport: Failed to load Parent for Function /Game/RPGStarterKit/Blueprints/ItemSystem/Helmets/Skull_Helmet.Skull_Helmet_C:UserConstructionScript; removing parent information, but keeping function
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:894][  0]LogInit:Display: LogLinker:Warning: CreateExport: Failed to load Parent for Function /Game/RPGStarterKit/Blueprints/Gameplay/BP_CharacterSelectionCamera.BP_CharacterSelectionCamera_C:UserConstructionScript; removing parent information, but keeping function
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:895][  0]LogInit:Display: LogLinker:Warning: CreateExport: Failed to load Parent for Function /Game/RPGStarterKit/Blueprints/ItemSystem/Armor/Body_Armor.Body_Armor_C:UserConstructionScript; removing parent information, but keeping function
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:896][  0]LogInit:Display: LogLinker:Warning: CreateExport: Failed to load Parent for Function /Game/RPGStarterKit/Blueprints/ItemSystem/Armor/Armor_one.Armor_one_C:UserConstructionScript; removing parent information, but keeping function
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:896][  0]LogInit:Display: LogLinker:Warning: CreateExport: Failed to load Parent for Function /Game/RPGStarterKit/Blueprints/ItemSystem/Shields/Sheilds.Sheilds_C:UserConstructionScript; removing parent information, but keeping function
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:896][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Developers/jordanwalker/RenderStyle/Blueprints/ToolAssets/SM_GodRay_Plane'
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:897][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Developers/jordanwalker/RenderStyle/Blueprints/ToolAssets/SM_GodRay_Plane': Can't find file '/Game/Developers/jordanwalker/RenderStyle/Blueprints/ToolAssets/SM_GodRay_Plane'
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:897][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Developers/jordanwalker/RenderStyle/Blueprints/ToolAssets/SM_GodRay_Plane.SM_GodRay_Plane'
PackagingResults:Warning: Warning Warning Unable to find package for cooking /Game/Blueprints/Gameplay/BP_GameModeStandard
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:898][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Environment/Blueprints/FogSheet/Assets/SM_FogSheet_Plane'
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:898][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Environment/Blueprints/FogSheet/Assets/SM_FogSheet_Plane': Can't find file '/Game/Environment/Blueprints/FogSheet/Assets/SM_FogSheet_Plane'
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:898][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environment/Blueprints/FogSheet/Assets/SM_FogSheet_Plane.SM_FogSheet_Plane'
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:899][  0]LogInit:Display: LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'Scene1' for 'WeaponCollision' in BlueprintGeneratedClass 'REINST_Item_Weapon_C_348' (it may have been removed)
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:899][  0]LogInit:Display: LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'StaticMesh' for 'ParticleSystem' in BlueprintGeneratedClass 'REINST_Item_Weapon_C_348' (it may have been removed)
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:900][  0]LogInit:Display: LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'Scene1' for 'WeaponCollision' in BlueprintGeneratedClass 'REINST_Item_Weapon_C_565' (it may have been removed)
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:900][  0]LogInit:Display: LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'StaticMesh' for 'ParticleSystem' in BlueprintGeneratedClass 'REINST_Item_Weapon_C_565' (it may have been removed)
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:901][  0]LogInit:Display: 
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.03.08-08.23.35:901][  0]LogInit:Display: Failure - 1 error(s), 55 warning(s)

Please delete your Intermediate, Saved and Derived Data Cache folders from your project folder. Once you’ve done that, restart your project and see if you still receive the error. If you do, please check each file and blueprint and make sure no missing files are being referenced.

Good luck!

1 Like

Thank you i am trying it now i will let you know if it works out.

Thank you so much the erroots were getting om my nerves so much and i totally forgot about deleting the saved foled and the other ones.

We had a similar issue and found CachedAssetRegistry.bin was set to read only which will not allow you to delete the file.

If you open the file properties in windows you can uncheck the read-only checkbox and this solved the same issue for us.