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How to use .net libraries like System, System.IO and others in C++

I need to include some Dynamic Libraries in my project, including the .net framework libraries, but I have not found anyway to link it. I tried to active the clr (Common Language Runtime) to use the namespaces: System and System.IO, and I used the sentence "using namespace System" but It is not recognized for the project.

If somebody have found anyway to link external libraries besides the Unreal documentation way, I will thank this help :D :)

Product Version: UE 4.10
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asked Mar 08 '16 at 04:01 PM in C++ Programming

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misheru626
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avatar image Shadowriver Mar 08 '16 at 05:26 PM

What you need .net in first place? You should use UE4 APIs foremost, don't let your Unity addiction get you :p

avatar image misheru626 Mar 11 '16 at 01:53 PM

I need to use clr to add directly some dll to my Unreal project

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I'm reasonably sure you "can't" directly call C# / CLR from C++ ... but I work with compilers more than Unreal so I could be wrong

... you can probably embed the DotNet VM in an Unreal project (like any other C++ project)

Xamian started doing this https://mono-ue.github.io/ but gave up in 2014

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answered Mar 08 '16 at 05:35 PM

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g-pechorin
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