How to use .net libraries like System, System.IO and others in C++

I need to include some Dynamic Libraries in my project, including the .net framework libraries, but I have not found anyway to link it. I tried to active the clr (Common Language Runtime) to use the namespaces: System and System.IO, and I used the sentence “using namespace System” but It is not recognized for the project.

If somebody have found anyway to link external libraries besides the Unreal documentation way, I will thank this help :smiley: :slight_smile:

What you need .net in first place? You should use UE4 APIs foremost, don’t let your Unity addiction get you :stuck_out_tongue:

I’m reasonably sure you “can’t” directly call C# / CLR from C++ … but I work with compilers more than Unreal so I could be wrong

… you can probably embed the DotNet VM in an Unreal project (like any other C++ project)

Xamian started doing this https://mono-ue.github.io/ but gave up in 2014

I need to use clr to add directly some dll to my Unreal project