Navmesh needs to be rebuilt problem
Hi guys, I am having an issue with the Navmesh, it's perfectly fine until I change any of the settings in the recast nav mesh object and then it stops working completely, even after manually rebuilding the paths in the drop down a 'Navmesh needs to be rebuilt' error message pops up and none of my AI objects work at all.
I checked around thinking this is some kind of bug but apparently an issue like this was fixed in 4.8 so I wasn't sure if I was simply doing something wrong? The only way I can get things working is just using the navmesh as default but I need to be able to change the cell size for my level.
Thanks in advance. :)
asked Mar 08 '16 at 04:23 PM in Using UE4
Follow this question
Once you sign in you will be able to subscribe for any updates here