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Blendshapes not playing in sequencer

Hey! I just updated to preview 7. Our blendshapes work well when viewed in persona editor, but, when i am checking it out in the scene in the editor, and play the sequencer, it doesnt work. If i play in standalone game mode it works well. Best regards Előd Somogyi

Product Version: UE 4.11 Preview
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asked Mar 09 '16 at 10:43 AM in Bug Reports

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avatar image Lovecraft_K ♦♦ STAFF Mar 14 '16 at 05:20 PM

Hi Előd -

Can you let me know exactly how you are controlling the Blendshape in Sequencer, what your setup is?

Thank You

Eric Ketchum

avatar image elodakielod Mar 14 '16 at 10:08 PM

Hey Eric! I am importing an animated fbx. the blendshapes are animated in the fbx . They worked well in preview 6, but now i cant preview it in the editor while playing/looping the sequence. When i run it in standalone game mode the blendshapes are ok. Thank you. Előd Somogyi

avatar image elodakielod Mar 16 '16 at 10:10 AM

News: If i turn off realtime(ctrl+r) in viewport, then it works again.

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Hi Elodakielod -

Thank you for the additional information. I was able to reproduce the issue and have reported the issue as UE-28459. As we investigate a solution to this issue, we will keep you posted here.

Thank you again for your help in tracking down this issue -

Eric Ketchum

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answered Mar 16 '16 at 02:42 PM

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Lovecraft_K ♦♦ STAFF
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